Description
The Destroy
method is used to remove the QObject
instance from the editor environment. Once called, the object will be marked for destruction and will no longer be valid for use. This method is essential for managing the lifecycle of objects within the editor, ensuring that resources are properly released and that the editor remains performant.
Usage
To use the Destroy
method, simply call it on an instance of QObject
when you want to remove it from the editor. Ensure that any references to the object are cleared after calling this method to prevent accessing an invalid object.
Example
// Example of using the Destroy method
// Assume 'myObject' is an instance of Editor.QObject
if (myObject.IsValid)
{
myObject.Destroy();
// After calling Destroy, 'myObject' should not be used further
}