void BringToFront()

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Description

The BringToFront method is a member of the Editor.SceneEditorSession class. It is used to bring the current scene tab to the front, making it the active tab in the editor interface. This can be particularly useful when working with multiple scene tabs and you need to focus on a specific one.

Usage

To use the BringToFront method, you need to have an instance of SceneEditorSession. Once you have the instance, simply call the method to bring the associated scene tab to the front.

Example

// Assuming 'session' is an instance of SceneEditorSession
session.BringToFront();