bool IsGameSession { get; set; }

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Description

The IsGameSession property of the SceneEditorSession class indicates whether the current session is a running game session. It returns a boolean value, where true signifies that the session is indeed a game session, and false indicates otherwise.

Usage

Use the IsGameSession property to determine if the current SceneEditorSession is being used to run a game. This can be particularly useful when you need to differentiate between editing a scene and running a game within the editor environment.

Example

// Example of using the IsGameSession property

Editor.SceneEditorSession session = Editor.SceneEditorSession.Active;

if (session.IsGameSession)
{
    // Perform actions specific to a game session
    Console.WriteLine("This is a game session.");
}
else
{
    // Perform actions specific to a non-game session
    Console.WriteLine("This is not a game session.");
}