The MakeActive
method is used to set the current SceneEditorSession
as the active session. This method can optionally bring the session's tab to the front of the editor interface.
The MakeActive
method is used to set the current SceneEditorSession
as the active session. This method can optionally bring the session's tab to the front of the editor interface.
To use the MakeActive
method, call it on an instance of SceneEditorSession
. Pass a boolean parameter to determine whether the session should be brought to the front:
true
- The session's tab will be brought to the front.false
- The session will be made active without changing the tab order.// Example of using MakeActive method Editor.SceneEditorSession session = new Editor.SceneEditorSession(); // Make the session active and bring its tab to the front session.MakeActive(true); // Make the session active without bringing its tab to the front session.MakeActive(false);