The MakeActive
method is used to set the current SceneEditorSession
as the active session. This method can optionally bring the scene tab to the front of the editor interface.
The MakeActive
method is used to set the current SceneEditorSession
as the active session. This method can optionally bring the scene tab to the front of the editor interface.
To use the MakeActive
method, call it on an instance of SceneEditorSession
. Pass a boolean parameter to determine whether the scene tab should be brought to the front:
true
- The scene tab will be brought to the front.false
- The scene tab will not be brought to the front.// Example of using MakeActive method Editor.SceneEditorSession session = new Editor.SceneEditorSession(); // Make this session active and bring it to the front session.MakeActive(true); // Make this session active without bringing it to the front session.MakeActive(false);