void Reload()

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Description

The Reload method is a public instance method of the SceneEditorSession class within the Editor namespace. This method is used to reload the current scene in the editor session. It is useful when you need to refresh the scene to reflect any changes that might have occurred outside the current session or to reset the scene to its initial state.

Usage

To use the Reload method, you must have an instance of the SceneEditorSession class. Once you have the instance, you can call the method directly to reload the scene.

Example

// Assuming 'session' is an instance of SceneEditorSession
session.Reload();

// This will reload the current scene in the editor session.