Description
The Resolve
method is a static method of the Editor.SceneEditorSession
class. It is used to obtain a SceneEditorSession
for a given Scene
object. This method is useful for managing and editing scenes within the editor environment, allowing developers to interact with the scene's edit state.
Usage
To use the Resolve
method, you need to pass a Scene
object as a parameter. The method will return an instance of SceneEditorSession
associated with the provided scene. This session can then be used to perform various editing operations on the scene.
Example
// Example of using the Resolve method
Scene myScene = new Scene();
Editor.SceneEditorSession session = Editor.SceneEditorSession.Resolve(myScene);
// Now you can use the session to perform operations on the scene
session.MakeActive(true); // Bring the session to the front and make it active
session.Save(false); // Save the current state of the scene