Description
The GizmoInstance
property of the SceneViewportWidget
class provides access to the current instance of a Gizmo
within the scene viewport. A Gizmo
is a visual tool used in the editor to manipulate objects in the scene, such as moving, rotating, or scaling them.
Usage
To use the GizmoInstance
property, you can access it directly from an instance of the SceneViewportWidget
class. This property is useful when you need to interact with or modify the current gizmo being used in the scene viewport.
Example usage:
var viewportWidget = new SceneViewportWidget();
var currentGizmo = viewportWidget.GizmoInstance;
// Perform operations with currentGizmo
Example
var viewportWidget = new SceneViewportWidget();
var currentGizmo = viewportWidget.GizmoInstance;
// Perform operations with currentGizmo