robot_2Generated
code_blocksInput

Description

The Editor.WindowFlags.Dialog field is a member of the Editor.WindowFlags enumeration. It represents a window flag that is used to specify that a window should behave as a dialog. This flag is typically used to create windows that are modal or have dialog-like behavior, such as blocking input to other windows until the dialog is closed.

Usage

Use the Editor.WindowFlags.Dialog flag when you want to create a window that should function as a dialog. This can be useful for creating modal windows that require user interaction before proceeding.

To apply this flag, combine it with other WindowFlags using a bitwise OR operation if needed. This allows you to customize the behavior and appearance of the window further.

Example

// Example of using Editor.WindowFlags.Dialog

// Create a new window with dialog behavior
var window = new Window();
window.Flags = Editor.WindowFlags.Dialog;

// Show the window
window.Show();