static Matrix CreateSkew( Vector2 skew )

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Description

The CreateSkew method is a static member of the Matrix struct. It generates a skew transformation matrix based on the specified skew angles in the X and Y directions. This method is useful for applying a skew effect to objects in a 2D space.

Usage

To use the CreateSkew method, call it with a Vector2 parameter that specifies the skew angles in radians for the X and Y axes. The method returns a Matrix that represents the skew transformation.

Example

// Example of using Matrix.CreateSkew
Vector2 skewAngles = new Vector2(0.5f, 0.3f); // Skew angles in radians
Matrix skewMatrix = Matrix.CreateSkew(skewAngles);

// Use the skewMatrix to transform objects or combine with other transformations