The CreateSkewY
method generates a skew transformation matrix along the Y-axis. This transformation is useful for creating a shear effect in 2D or 3D space, where the Y-axis is skewed by a specified angle in degrees.
The CreateSkewY
method generates a skew transformation matrix along the Y-axis. This transformation is useful for creating a shear effect in 2D or 3D space, where the Y-axis is skewed by a specified angle in degrees.
To use the CreateSkewY
method, call it with a single parameter representing the angle in degrees by which you want to skew along the Y-axis. The method returns a Matrix
object representing the skew transformation.
// Example of creating a skew matrix along the Y-axis float skewAngle = 30.0f; // Skew by 30 degrees Matrix skewYMatrix = Matrix.CreateSkewY(skewAngle); // Use the skewYMatrix for transformations // For example, apply it to a vector or another matrix