Matrix Identity { get; set; }

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Description

The Matrix.Identity property provides a static, read-only instance of a 4x4 identity matrix. An identity matrix is a special kind of matrix in which all the elements of the principal diagonal are ones and all other elements are zeros. It is the multiplicative identity in matrix algebra, meaning that any matrix multiplied by the identity matrix will result in the original matrix.

Usage

Use the Matrix.Identity property when you need a matrix that does not alter the vector it is multiplied with. This is useful in scenarios where you want to initialize a matrix to a neutral state or reset transformations.

Example

// Example of using Matrix.Identity
Matrix identityMatrix = Matrix.Identity;

// Use identityMatrix in transformations
Vector3 originalVector = new Vector3(1, 2, 3);
Vector3 transformedVector = identityMatrix.Transform(originalVector);

// transformedVector will be equal to originalVector since identityMatrix does not alter it.