Description
The `OnEnabled` method is a virtual method in the `NavMeshLinkTool` class, which is part of the editor tools for managing navigation mesh links in a scene. This method is called when the tool is enabled, allowing for any necessary initialization or setup to be performed when the tool becomes active.
Usage
Override the `OnEnabled` method in a derived class to implement custom behavior that should occur when the `NavMeshLinkTool` is enabled. This could include setting up UI elements, initializing data structures, or preparing the scene for editing navigation mesh links.
Example
public class CustomNavMeshLinkTool : NavMeshLinkTool
{
public override void OnEnabled()
{
// Custom initialization code here
// For example, log a message or set up UI components
Debug.Log("CustomNavMeshLinkTool has been enabled.");
}
}