void OnEnabled()

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Description

The OnEnabled method is a virtual method in the NavMeshLinkTool class, which is part of the editor tools for managing navigation mesh links in a scene. This method is called when the tool is enabled, allowing for any necessary initialization or setup to occur when the tool becomes active.

Usage

Override the OnEnabled method in a derived class to implement custom behavior that should occur when the NavMeshLinkTool is enabled. This could include setting up UI elements, initializing data structures, or preparing the tool for user interaction.

Example

public class CustomNavMeshLinkTool : NavMeshLinkTool
{
    public override void OnEnabled()
    {
        // Custom initialization code here
        // For example, setting up custom UI elements or logging
        Debug.Log("CustomNavMeshLinkTool has been enabled.");
    }
}