void Deconstruct( System.Single& min, System.Single& max )

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Description

The Deconstruct method is used to decompose a RangedFloat instance into its minimum and maximum values. This method is particularly useful for tuple deconstruction, allowing you to easily extract the range values into separate variables.

Usage

To use the Deconstruct method, you need to have a RangedFloat instance. You can then call this method to deconstruct the instance into two separate float variables representing the minimum and maximum values of the range.

Example

RangedFloat rangedFloat = new RangedFloat(1.0f, 5.0f);
rangedFloat.Deconstruct(out float min, out float max);

// Now min is 1.0f and max is 5.0f

// Alternatively, using tuple deconstruction:
(float min, float max) = rangedFloat;