float Distance( Rotation to )

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Description

The Distance method calculates the angular distance between the current Rotation instance and another specified Rotation instance. The distance is returned as a single-precision floating-point value representing the angle in degrees.

Usage

To use the Distance method, you need to have two Rotation instances. Call the method on one instance and pass the other instance as a parameter. The method will return the angular distance between the two rotations.

Example

// Create two Rotation instances
Rotation rotation1 = Rotation.FromAxis(new Vector3(0, 1, 0), 45);
Rotation rotation2 = Rotation.FromAxis(new Vector3(0, 1, 0), 90);

// Calculate the distance between the two rotations
float distance = rotation1.Distance(rotation2);

// Output the distance
// Note: Avoid using Console.WriteLine in s&box
// Use the distance value as needed in your application logic