The IsUnlocked
property of the Achievement
class indicates whether the achievement has been unlocked by the player. It returns a boolean value, where true
signifies that the achievement is unlocked, and false
means it is still locked.
The IsUnlocked
property of the Achievement
class indicates whether the achievement has been unlocked by the player. It returns a boolean value, where true
signifies that the achievement is unlocked, and false
means it is still locked.
Use the IsUnlocked
property to check the status of an achievement. This can be useful for displaying unlocked achievements to the player or triggering events when an achievement is unlocked.
// Example of checking if an achievement is unlocked Achievement achievement = new Achievement(); if (achievement.IsUnlocked) { // Code to execute if the achievement is unlocked DisplayAchievementUnlocked(achievement); } else { // Code to execute if the achievement is still locked DisplayAchievementLocked(achievement); }