bool IsVisible { get; set; }

book_4_sparkGenerated
code_blocksInput

Description

The IsVisible property of the Achievement class indicates whether the achievement should be visible to the player. This property is useful for managing the display of achievements in the user interface, allowing developers to hide certain achievements until specific conditions are met.

Usage

To use the IsVisible property, you can access it directly from an instance of the Achievement class. This property is read-only and returns a bool value.

Example

// Example of accessing the IsVisible property
Achievement achievement = new Achievement();
bool isAchievementVisible = achievement.IsVisible;

if (isAchievementVisible)
{
    // Code to display the achievement to the player
}