int Score { get; set; }

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Description

The Score property of the Achievement class represents the numerical score associated with a specific achievement. This score can be used to quantify the value or difficulty of the achievement within the game context.

Usage

To access or modify the Score property, you can use the following syntax:

Achievement myAchievement = new Achievement();
int currentScore = myAchievement.Score; // Get the current score
myAchievement.Score = 100; // Set a new score

Ensure that the Achievement object is properly initialized before accessing or setting the Score property.

Example

// Example of using the Score property
Achievement achievement = new Achievement();

// Set the score for the achievement
achievement.Score = 150;

// Retrieve the score of the achievement
int score = achievement.Score;

// Output the score
// Note: Avoid using Console.WriteLine in s&box
// Instead, use in-game UI elements to display information