The SequenceNames
property provides a read-only list of sequence names that can be utilized within the AnimationSequence
class. This list contains the identifiers for all available animation sequences that can be played or manipulated.
The SequenceNames
property provides a read-only list of sequence names that can be utilized within the AnimationSequence
class. This list contains the identifiers for all available animation sequences that can be played or manipulated.
To access the list of available animation sequences, use the SequenceNames
property. This property is virtual, allowing derived classes to override it if necessary. It is publicly accessible and provides a read-only collection of strings, each representing a sequence name.
// Example of accessing the SequenceNames property AnimationSequence animationSequence = new MyAnimationSequence(); IReadOnlyList<string> availableSequences = animationSequence.SequenceNames; foreach (string sequenceName in availableSequences) { // Output or use the sequence name // e.g., Log.Info(sequenceName); }