Description
The Set
method in the Sandbox.Bind.Builder
class is used to establish a binding between a property of an object and a target property name. This method allows you to specify an action that will be executed whenever the target property changes. It is a part of the binding system that facilitates data synchronization between different properties or objects.
Usage
To use the Set
method, you need to provide the following parameters:
obj
: The object whose property you want to bind. This is a generic parameter, allowing you to specify any type.
targetName
: A string
representing the name of the target property you want to bind to.
onChanged
: An Action
delegate that defines the method to be called when the target property changes.
The method returns a Sandbox.Bind.Builder
instance, allowing for method chaining to further configure the binding.
Example
// Example of using the Set method
var builder = new Sandbox.Bind.Builder();
// Assume we have an object with a property named "Health"
var player = new Player();
// Bind the "Health" property to a target property named "PlayerHealth"
// and specify an action to be executed when "PlayerHealth" changes
builder.Set(player, "PlayerHealth", () => {
// Action to perform when the property changes
Console.WriteLine("PlayerHealth has changed!");
});
// This setup allows you to react to changes in the "PlayerHealth" property of the player object.