Description
The DrawPolygon
method is used to draw a polygon on the bitmap. The polygon is defined by an array of Vector2
points, which represent the vertices of the polygon. The method connects these points in the order they are provided to form the edges of the polygon.
Usage
To use the DrawPolygon
method, you need to have an instance of the Bitmap
class. You can then call this method with an array of Vector2
points that define the vertices of the polygon you wish to draw.
Ensure that the Bitmap
instance is properly initialized and that the points array is not null or empty, as this would result in no polygon being drawn.
Example
// Create a new Bitmap instance
Bitmap bitmap = new Bitmap();
// Define the points of the polygon
Vector2[] polygonPoints = new Vector2[]
{
new Vector2(10, 10),
new Vector2(100, 10),
new Vector2(100, 100),
new Vector2(10, 100)
};
// Draw the polygon on the bitmap
bitmap.DrawPolygon(polygonPoints);