void SetPixel( int x, int y, Color color )

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Description

The SetPixel method is used to set the color of a specific pixel in a bitmap at the given coordinates. This method allows you to modify the bitmap by changing the color of individual pixels, which can be useful for drawing or image manipulation tasks.

Usage

To use the SetPixel method, you need to specify the x and y coordinates of the pixel you want to change, as well as the new color you want to assign to that pixel. The coordinates should be within the bounds of the bitmap's dimensions.

Ensure that the bitmap is valid and initialized before calling this method to avoid runtime errors.

Example

// Example of using SetPixel method

// Create a new Bitmap instance
Bitmap bitmap = new Bitmap(100, 100);

// Define the color to set
Color redColor = new Color(255, 0, 0);

// Set the pixel at coordinates (10, 10) to red
bitmap.SetPixel(10, 10, redColor);

// Optionally, save or display the bitmap to see the changes