The Start
property of the CapsuleCollider
class represents the bottom point of the capsule in 3D space. This property is of type Vector3
, which is a structure used to store three-dimensional coordinates.
The Start
property of the CapsuleCollider
class represents the bottom point of the capsule in 3D space. This property is of type Vector3
, which is a structure used to store three-dimensional coordinates.
To set or get the Start
property, you can directly access it from an instance of CapsuleCollider
. This property is used to define the starting point of the capsule shape in the scene, which is crucial for collision detection and physics simulations.
// Example of setting the Start property of a CapsuleCollider CapsuleCollider capsuleCollider = new CapsuleCollider(); capsuleCollider.Start = new Vector3(0, 0, 0); // Sets the bottom point of the capsule to the origin // Example of getting the Start property Vector3 startPoint = capsuleCollider.Start; // Use startPoint for further calculations or logic