Description
The PrefabVariables
field is a dictionary that stores key-value pairs where the key is a string and the value is an object. This field is part of the CloneConfig
struct, which is used to configure the cloning of a GameObject
in the Sandbox environment. The PrefabVariables
field is marked as obsolete, indicating that it may be removed in future versions and should be avoided in new code.
Usage
Since PrefabVariables
is marked as obsolete, it is recommended to avoid using it in new implementations. If you need to store additional data for a cloned GameObject
, consider using alternative methods or fields provided by the CloneConfig
struct or related classes.
Example
// Example of accessing the PrefabVariables field (not recommended due to obsolescence)
CloneConfig cloneConfig = new CloneConfig();
Dictionary<string, object> variables = cloneConfig.PrefabVariables;
// Recommended: Avoid using PrefabVariables and look for alternative solutions
// Example: Use other fields or methods in CloneConfig or related classes