Description
The StartEnabled
field is a boolean value within the CloneConfig
struct. It determines whether a cloned GameObject
should be enabled upon creation. This field is part of the configuration used when cloning a GameObject
in the Sandbox environment.
Usage
To use the StartEnabled
field, you need to create an instance of the CloneConfig
struct and set the StartEnabled
field to true
or false
depending on whether you want the cloned GameObject
to be active immediately after cloning.
Example
// Example of using the StartEnabled field in CloneConfig
// Create a new CloneConfig instance
CloneConfig cloneConfig = new CloneConfig();
// Set StartEnabled to true to ensure the cloned GameObject is active
cloneConfig.StartEnabled = true;
// Use the cloneConfig when cloning a GameObject
GameObject original = new GameObject();
GameObject clone = original.Clone(cloneConfig);
// The clone will be enabled upon creation due to StartEnabled being true