Description
The StartEnabled
field is a boolean value within the CloneConfig
struct. It determines whether the cloned GameObject
should be enabled upon creation. This field is part of the configuration used when cloning a GameObject
in the Sandbox environment.
Usage
To use the StartEnabled
field, create an instance of the CloneConfig
struct and set the StartEnabled
field to true
or false
depending on whether you want the cloned GameObject
to be active immediately after cloning.
Example
// Example of using the StartEnabled field in CloneConfig
CloneConfig cloneConfig = new CloneConfig();
cloneConfig.StartEnabled = true; // The cloned GameObject will be enabled upon creation
GameObject originalObject = new GameObject();
GameObject clonedObject = originalObject.Clone(cloneConfig);
// The clonedObject will be active if StartEnabled is set to true.