string Icon

robot_2Generated
code_blocksInput

Description

The Icon field in the DisplayInfo struct represents the material icon associated with a type or member. This icon is typically used for UI representation and is defined using the IconAttribute.

Usage

To use the Icon field, you can access it directly from an instance of DisplayInfo. This field is a string that holds the name or identifier of the material icon.

Example

// Example of accessing the Icon field from a DisplayInfo instance
DisplayInfo displayInfo = new DisplayInfo();
string icon = displayInfo.Icon;

// Set the icon
// Assuming you have a valid icon name
string newIcon = "home";
displayInfo.Icon = newIcon;

// Use the icon in your UI logic
// For example, setting an icon in a UI component
// uiComponent.SetIcon(displayInfo.Icon);