Description
The DefaultFOV
property in the RenderSettings
class specifies the default field of view (FOV) for rendering scenes in the game. This property is a float
value representing the angle in degrees. It is used to determine how wide the player's view is in the game world, affecting the player's perception of the environment.
Usage
To use the DefaultFOV
property, you can get or set its value to adjust the field of view for the game. This can be useful for customizing the player's experience or optimizing performance based on the player's preferences or hardware capabilities.
Example usage:
RenderSettings settings = new RenderSettings();
settings.DefaultFOV = 90.0f; // Set the default FOV to 90 degrees
float currentFOV = settings.DefaultFOV; // Retrieve the current default FOV
Example
RenderSettings settings = new RenderSettings();
settings.DefaultFOV = 90.0f; // Set the default FOV to 90 degrees
float currentFOV = settings.DefaultFOV; // Retrieve the current default FOV