float DefaultFOV { get; set; }

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Description

The DefaultFOV property in the RenderSettings class specifies the default field of view (FOV) for rendering scenes in the game. This property is a float value representing the angle in degrees. It is used to determine how wide the player's view is in the game world, affecting the player's perception of the environment.

Usage

To use the DefaultFOV property, you can get or set its value to adjust the field of view for the game. This can be useful for customizing the player's experience or optimizing performance based on the player's preferences or hardware capabilities.

Example usage:

RenderSettings settings = new RenderSettings();
settings.DefaultFOV = 90.0f; // Set the default FOV to 90 degrees
float currentFOV = settings.DefaultFOV; // Retrieve the current default FOV

Example

RenderSettings settings = new RenderSettings();
settings.DefaultFOV = 90.0f; // Set the default FOV to 90 degrees
float currentFOV = settings.DefaultFOV; // Retrieve the current default FOV