FindMode EverythingInDescendants

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Description

The EverythingInDescendants field is a member of the FindMode enumeration in the Sandbox namespace. It is used to specify a search mode that includes all components within the descendants of a GameObject. This includes all children, their children, and so on, regardless of their enabled or disabled state.

Usage

Use FindMode.EverythingInDescendants when you need to retrieve all components from a GameObject's entire hierarchy of descendants. This is particularly useful when you want to perform operations on every component within a complex object structure.

Example

// Example of using FindMode.EverythingInDescendants
GameObject myObject = new GameObject();
var components = myObject.FindComponents( FindMode.EverythingInDescendants );

foreach (var component in components)
{
    // Perform operations on each component
    component.DoSomething();
}