Finds a GameObject
in the scene using its unique Guid
. This method is optimized for speed, making it a very efficient way to retrieve objects by their identifier.
Finds a GameObject
in the scene using its unique Guid
. This method is optimized for speed, making it a very efficient way to retrieve objects by their identifier.
To use the FindByGuid
method, you need to have a Guid
that corresponds to a GameObject
in the scene. This method will return the GameObject
if it exists, or null
if no object with the specified Guid
is found.
// Example of using FindByGuid Guid objectGuid = new Guid("12345678-1234-1234-1234-123456789abc"); GameObject myObject = GameObjectDirectory.FindByGuid(objectGuid); if (myObject != null) { // Perform operations with the found GameObject myObject.DoSomething(); } else { // Handle the case where the GameObject was not found Console.WriteLine("GameObject not found."); }