GameObject FindByGuid( Guid guid )

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Description

The FindByGuid method in the GameObjectDirectory class is used to locate a GameObject within the scene using its unique Guid. This method is designed to be highly efficient, allowing for rapid retrieval of game objects by their identifiers.

Usage

To use the FindByGuid method, you need to have a Guid that corresponds to a GameObject in the scene. You can then call this method on an instance of GameObjectDirectory to retrieve the associated GameObject.

Example

// Example usage of FindByGuid

// Assume you have a valid Guid for a GameObject
Guid gameObjectGuid = new Guid("12345678-1234-1234-1234-123456789abc");

// Create an instance of GameObjectDirectory
GameObjectDirectory directory = new GameObjectDirectory();

// Find the GameObject by its Guid
GameObject foundObject = directory.FindByGuid(gameObjectGuid);

if (foundObject != null)
{
    // Successfully found the GameObject
    // Perform operations with foundObject
}
else
{
    // Handle the case where the GameObject was not found
}