GameObjectFlags Deserializing

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Description

The Deserializing field is a member of the GameObjectFlags enumeration in the Sandbox API. It indicates that a game object is currently in the process of being deserialized. This flag can be used to check or set the state of a game object during the deserialization process, which is typically when the object is being reconstructed from a saved state or data stream.

Usage

Use the Deserializing flag to determine if a game object is currently being deserialized. This can be useful for handling specific logic that should only occur during deserialization, such as initializing certain properties or skipping certain operations that are not applicable during this phase.

Example

// Example of checking if a GameObject is deserializing
GameObject myObject = new GameObject();

if ((myObject.Flags & GameObjectFlags.Deserializing) != 0)
{
    // Perform actions specific to deserialization
    InitializePropertiesForDeserialization(myObject);
}