GameObjectFlags Deserializing

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Description

The Deserializing field is a member of the GameObjectFlags enumeration in the Sandbox API. It indicates that a game object is currently in the process of being deserialized. This flag can be used to manage or check the state of game objects during the deserialization process, ensuring that any necessary operations or checks can be performed while the object is being reconstructed from a serialized state.

Usage

Use the Deserializing flag when you need to determine if a game object is currently being deserialized. This can be particularly useful in scenarios where certain operations should be deferred until deserialization is complete, or when you need to handle specific logic during the deserialization process.

Example

// Example of checking if a GameObject is deserializing
GameObject myObject = new GameObject();

if ((myObject.Flags & GameObjectFlags.Deserializing) != 0)
{
    // Perform actions specific to deserialization
    // For example, initialize certain components or defer operations
}