Description
The GameObjectFlags.Loading
field is a member of the GameObjectFlags
enumeration in the Sandbox namespace. It is used to indicate that a game object is currently in the process of loading. This flag can be useful for managing game object states during asynchronous operations or when loading resources.
Usage
Use the GameObjectFlags.Loading
flag to mark a game object as being in a loading state. This can help in managing the lifecycle of game objects, especially when dealing with asynchronous loading operations. You can check for this flag to determine if a game object is still loading and handle it accordingly in your game logic.
Example
// Example of using GameObjectFlags.Loading
GameObject myObject = new GameObject();
// Set the Loading flag
myObject.Flags |= GameObjectFlags.Loading;
// Check if the object is loading
if ((myObject.Flags & GameObjectFlags.Loading) != 0)
{
// Handle loading state
// e.g., show a loading indicator or defer certain operations
}