GameObjectFlags Refreshing

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Description

The GameObjectFlags.Refreshing field is a member of the GameObjectFlags enumeration in the Sandbox API. It indicates that a game object is currently in the process of refreshing its state from the network. This flag is useful for developers to understand the current state of a game object, especially in networked environments where synchronization is crucial.

Usage

Use the Refreshing flag to check if a game object is currently updating its state from the network. This can be particularly useful when implementing logic that depends on the completion of network updates.

Example

// Example of checking if a GameObject is refreshing
GameObject myObject = GetSomeGameObject();

if ((myObject.Flags & GameObjectFlags.Refreshing) == GameObjectFlags.Refreshing)
{
    // The object is currently refreshing from the network
    // Implement logic that should occur during the refresh
}