GameObjectFlags Refreshing

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Description

The Refreshing field is a member of the GameObjectFlags enumeration in the Sandbox API. It indicates that a game object is currently in the process of refreshing its state from the network. This flag can be used to manage or track the state of game objects that are being updated with new data from a network source.

Usage

Use the Refreshing flag when you need to mark a game object as being in the process of updating its state from the network. This can be useful for handling synchronization or ensuring that certain operations are only performed once the object has finished refreshing.

Example

// Example of using GameObjectFlags.Refreshing
GameObject myObject = new GameObject();

// Set the Refreshing flag
myObject.Flags |= GameObjectFlags.Refreshing;

// Check if the object is currently refreshing
if ((myObject.Flags & GameObjectFlags.Refreshing) != 0)
{
    // Perform actions while the object is refreshing
    // For example, disable certain interactions
}