Description
The GameObjectFlags.Refreshing
field is a member of the GameObjectFlags
enumeration in the Sandbox API. It indicates that a game object is currently in the process of refreshing its state from the network. This flag is useful for developers to understand the current state of a game object, especially in networked environments where synchronization is crucial.
Usage
Use the Refreshing
flag to check if a game object is currently updating its state from the network. This can be particularly useful when implementing logic that depends on the completion of network updates.
Example
// Example of checking if a GameObject is refreshing
GameObject myObject = GetSomeGameObject();
if ((myObject.Flags & GameObjectFlags.Refreshing) == GameObjectFlags.Refreshing)
{
// The object is currently refreshing from the network
// Implement logic that should occur during the refresh
}