bool HasUnsavedChanges { get; set; }

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Description

The HasUnsavedChanges property of the GameResource class indicates whether the resource has been modified since it was last saved to disk. This property is useful for determining if there are pending changes that need to be persisted.

Usage

Use the HasUnsavedChanges property to check if a GameResource instance has unsaved modifications. This can be particularly useful in scenarios where you want to prompt the user to save changes before closing an application or switching resources.

Example

// Example of checking if a GameResource has unsaved changes
GameResource myResource = new GameResource();

// Perform some operations on myResource
// ...

// Check if there are unsaved changes
if (myResource.HasUnsavedChanges)
{
    // Prompt user to save changes
    // Save changes to disk
}