The HasUnsavedChanges
property of the GameResource
class indicates whether the resource has been modified since it was last saved to disk. This property is useful for determining if there are pending changes that need to be persisted.
The HasUnsavedChanges
property of the GameResource
class indicates whether the resource has been modified since it was last saved to disk. This property is useful for determining if there are pending changes that need to be persisted.
Use the HasUnsavedChanges
property to check if a GameResource
instance has unsaved modifications. This can be particularly useful in scenarios where you want to prompt the user to save changes before closing an application or switching resources.
// Example of checking if a GameResource has unsaved changes GameResource myResource = new GameResource(); // Perform some operations on myResource // ... // Check if there are unsaved changes if (myResource.HasUnsavedChanges) { // Prompt user to save changes // Save changes to disk }