The IsValid
property of the GameResource
class indicates whether the resource is in a valid state. This property is useful for checking the integrity of the resource before performing operations that depend on its validity.
The IsValid
property of the GameResource
class indicates whether the resource is in a valid state. This property is useful for checking the integrity of the resource before performing operations that depend on its validity.
Use the IsValid
property to verify that a GameResource
instance is valid before proceeding with operations that require a valid resource. This property is read-only and returns a bool
value.
// Example of checking if a GameResource is valid GameResource myResource = GetSomeGameResource(); if (myResource.IsValid) { // Proceed with operations that require a valid resource myResource.StateHasChanged(); } else { // Handle the invalid resource case Console.WriteLine("The resource is not valid."); }