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Description

The Serialize method in the GameResource class is responsible for converting the current state of the resource into a JsonObject. This allows the resource's data to be easily stored, transferred, or manipulated in a JSON format.

Usage

To use the Serialize method, simply call it on an instance of a class that inherits from GameResource. The method does not require any parameters and will return a JsonObject representing the current state of the resource.

Example

// Assuming 'myResource' is an instance of a class derived from GameResource
JsonObject jsonObject = myResource.Serialize();

// The jsonObject now contains the serialized state of 'myResource'.