Description
The StateHasChanged
method is a member of the GameResource
class in the Sandbox API. This method should be called whenever a resource has been modified through the inspector. It ensures that any changes made to the resource are recognized and processed appropriately by the system.
Usage
Invoke the StateHasChanged
method after making any modifications to a GameResource
object via the inspector. This is crucial for maintaining the integrity of the resource's state and ensuring that any unsaved changes are tracked.
Example
// Example of using StateHasChanged in a custom GameResource
public class MyCustomResource : GameResource
{
public void ModifyResource()
{
// Modify the resource properties here
// Notify the system that the state has changed
StateHasChanged();
}
}