The Remove
method attempts to remove a specified tag from the current entity. Tags are used to categorize or identify entities within the game environment, and removing a tag can change how the entity is perceived or interacted with in the game.
The Remove
method attempts to remove a specified tag from the current entity. Tags are used to categorize or identify entities within the game environment, and removing a tag can change how the entity is perceived or interacted with in the game.
To use the Remove
method, call it on an instance of GameTags
and pass the tag you wish to remove as a string parameter. If the tag exists on the entity, it will be removed.
// Example of removing a tag from a GameObject GameObject myObject = new GameObject(); GameTags tags = myObject.GetComponent<GameTags>(); // Add a tag to the object if (tags != null) { tags.Add("Enemy"); // Remove the tag tags.Remove("Enemy"); }