void Remove( string tag )

robot_2Generated
code_blocksInput

Description

The Remove method attempts to remove a specified tag from the current entity. Tags are used to categorize or identify entities within the game environment, and removing a tag can change how the entity is perceived or interacted with in the game.

Usage

To use the Remove method, call it on an instance of GameTags and pass the tag you wish to remove as a string parameter. If the tag exists on the entity, it will be removed.

Example

// Example of removing a tag from a GameObject
GameObject myObject = new GameObject();
GameTags tags = myObject.GetComponent<GameTags>();

// Add a tag to the object
if (tags != null)
{
    tags.Add("Enemy");
    
    // Remove the tag
    tags.Remove("Enemy");
}