Description
The RemoveAll
method is a member of the GameTags
class in the Sandbox API. This method is used to remove all tags from the current object. Tags are strings that can be associated with an entity to categorize or identify it in some way. This method clears all such associations, effectively resetting the tag state of the object.
Usage
To use the RemoveAll
method, you need to have an instance of the GameTags
class. Once you have this instance, you can call the method directly to remove all tags associated with that instance.
Example usage:
GameTags myGameTags = new GameTags();
// Add some tags to the object
myGameTags.Add("Player");
myGameTags.Add("Enemy");
// Now remove all tags
myGameTags.RemoveAll();
After calling RemoveAll
, the object will have no tags associated with it.
Example
GameTags myGameTags = new GameTags();
// Add some tags to the object
myGameTags.Add("Player");
myGameTags.Add("Enemy");
// Now remove all tags
myGameTags.RemoveAll();