Description
The TryGetAll
method in the GameTags
class is used to retrieve all the tags associated with a particular game object. This method is part of the Sandbox
namespace and is designed to provide a comprehensive list of tags that have been assigned to the object.
Usage
To use the TryGetAll
method, you need to have an instance of a game object that has tags associated with it. You can call this method to get an enumerable collection of strings, each representing a tag.
Example usage:
GameTags gameTags = new GameTags();
IEnumerable<string> tags = gameTags.TryGetAll();
foreach (string tag in tags)
{
// Process each tag
}
Example
GameTags gameTags = new GameTags();
IEnumerable<string> tags = gameTags.TryGetAll();
foreach (string tag in tags)
{
// Process each tag
}