Description
The DisableProxy
method in the GameTransform
class is used to temporarily disable the proxy associated with the transform. This can be useful in scenarios where you need to perform operations without the proxy's influence or when you want to ensure that certain changes are not immediately reflected through the proxy.
Usage
To use the DisableProxy
method, simply call it on an instance of GameTransform
. The method returns an IDisposable
object, which should be disposed of when you want to re-enable the proxy. This is typically done using a using
statement to ensure proper disposal.
Example
// Example of using DisableProxy
GameTransform transform = new GameTransform();
// Temporarily disable the proxy
using (transform.DisableProxy())
{
// Perform operations without the proxy's influence
// ...
}
// Proxy is automatically re-enabled after the using block