GameObject GameObject { get; set; }

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Description

The GameObject property of the GameTransform class provides access to the GameObject instance that this transform is associated with. This property is essential for managing and interacting with the game object that the transform is applied to, allowing for operations such as retrieving components, manipulating the object, or querying its state.

Usage

To access the GameObject property, you need to have an instance of the GameTransform class. Once you have the instance, you can simply use the property to get the associated GameObject.

Example usage:

GameTransform transform = new GameTransform();
GameObject gameObject = transform.GameObject;
// Now you can use gameObject to perform operations on the associated GameObject

Example

GameTransform transform = new GameTransform();
GameObject gameObject = transform.GameObject;
// Use gameObject to access or modify the GameObject's properties or components