Description
The GameObject
property of the GameTransform
class provides access to the GameObject
that this transform is associated with. This property is essential for managing and interacting with the game object that the transform is applied to, allowing for operations such as retrieving components, managing the object's lifecycle, and more.
Usage
To access the GameObject
property, you need to have an instance of the GameTransform
class. Once you have the instance, you can simply access the property to get the associated GameObject
.
Example
// Assuming 'transform' is an instance of GameTransform
GameObject gameObject = transform.GameObject;
// You can now use 'gameObject' to perform operations on the associated GameObject
// For example, getting a component
var component = gameObject.GetComponent<SomeComponent>();