GameObject GameObject { get; set; }

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Description

The GameObject property of the GameTransform class provides access to the GameObject that this transform is associated with. This property is essential for managing and interacting with the game object that the transform is applied to, allowing for operations such as retrieving components, managing the object's lifecycle, and more.

Usage

To access the GameObject property, you need to have an instance of the GameTransform class. Once you have the instance, you can simply access the property to get the associated GameObject.

Example

// Assuming 'transform' is an instance of GameTransform
GameObject gameObject = transform.GameObject;

// You can now use 'gameObject' to perform operations on the associated GameObject
// For example, getting a component
var component = gameObject.GetComponent<SomeComponent>();