GamepadCode LeftJoystickButton

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code_blocksInput

Description

The LeftJoystickButton field is a member of the GamepadCode enumeration in the Sandbox namespace. It represents the button press action of the left joystick on a game controller. This is typically used to detect when the user presses down on the left joystick, which is a common feature on many modern game controllers.

Usage

Use the LeftJoystickButton field to check if the left joystick button on a game controller is pressed. This can be useful for implementing features such as sprinting or crouching in a game when the joystick is pressed down.

Example

// Example of checking if the Left Joystick Button is pressed
if (Input.IsGamepadButtonDown(GamepadCode.LeftJoystickButton))
{
    // Execute action when the left joystick button is pressed
    Player.Sprint();
}