GamepadCode LeftJoystickButton

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code_blocksInput

Description

The LeftJoystickButton field is a member of the GamepadCode enumeration in the Sandbox namespace. It represents the button press action of the left joystick on a game controller. This enumeration is used to identify specific buttons on a gamepad, allowing developers to handle input events related to game controllers.

Usage

Use the LeftJoystickButton field to check if the left joystick button on a game controller is pressed. This can be useful in scenarios where you need to handle specific actions when the left joystick button is activated, such as toggling a menu or performing a special move in a game.

Example

// Example of checking if the Left Joystick Button is pressed
if (Input.IsGamepadButtonDown(GamepadCode.LeftJoystickButton))
{
    // Perform action when the left joystick button is pressed
    PerformAction();
}