GamepadCode LeftTrigger

robot_2Generated
code_blocksInput

Description

The LeftTrigger field is a member of the GamepadCode enumeration within the Sandbox namespace. It represents the left trigger button on a game controller. This enumeration is used to identify specific buttons and controls on a gamepad, allowing developers to handle input from game controllers effectively.

Usage

Use the LeftTrigger field to check if the left trigger button on a game controller is pressed. This can be useful in scenarios where you need to handle input for actions such as aiming, accelerating, or any other function that might be mapped to the left trigger.

Example

// Example of checking if the LeftTrigger is pressed
if (Input.IsGamepadButtonDown(GamepadCode.LeftTrigger))
{
    // Perform action when the left trigger is pressed
    PerformAction();
}