Description
The LeftTrigger
field is a member of the GamepadCode
enumeration within the Sandbox namespace. It represents the left trigger button on a game controller. This enumeration is used to identify specific buttons and controls on a gamepad, allowing developers to handle input from game controllers effectively.
Usage
Use the LeftTrigger
field to check if the left trigger button on a game controller is pressed. This can be useful in scenarios where you need to handle input for actions such as aiming, accelerating, or any other function that might be mapped to the left trigger.
Example
// Example of checking if the LeftTrigger is pressed
if (Input.IsGamepadButtonDown(GamepadCode.LeftTrigger))
{
// Perform action when the left trigger is pressed
PerformAction();
}