Description
The Paddle2
field is a member of the GamepadCode
enumeration within the Sandbox namespace. It represents a specific button or control on a gamepad, typically used in gaming applications to handle input from a game controller. The GamepadCode
enum is designed to map various gamepad buttons and controls to their corresponding codes, facilitating the handling of gamepad input in a standardized manner.
Usage
Use the Paddle2
field to check for input from the second paddle button on a gamepad. This can be useful in scenarios where you need to respond to user actions such as pressing or releasing this specific button. The GamepadCode
enum provides a comprehensive list of gamepad controls, allowing you to handle input from various buttons and controls on a gamepad.
Example
// Example of checking if the Paddle2 button is pressed
void Update()
{
if (Input.IsGamepadButtonDown(GamepadCode.Paddle2))
{
// Execute action when Paddle2 is pressed
PerformAction();
}
}
void PerformAction()
{
// Define the action to perform when Paddle2 is pressed
// For example, jump, shoot, or any other game-specific action
}