GamepadCode SwitchLeftMenu

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Description

The SwitchLeftMenu field is a member of the GamepadCode enumeration in the Sandbox namespace. It represents the button code for the left menu button on a Nintendo Switch gamepad. This enumeration is used to identify specific buttons on a game controller, allowing developers to handle input events accordingly.

Usage

Use the SwitchLeftMenu field when you need to detect or respond to the left menu button press on a Nintendo Switch gamepad. This can be useful for implementing custom game controls or handling specific gamepad input events in your game logic.

Example

// Example of using GamepadCode.SwitchLeftMenu in a game input handler

void HandleGamepadInput(GamepadCode button)
{
    if (button == GamepadCode.SwitchLeftMenu)
    {
        // Perform action when the left menu button is pressed
        OpenGameMenu();
    }
}

void OpenGameMenu()
{
    // Logic to open the game menu
}