Description
The SwitchLeftMenu
field is a member of the GamepadCode
enumeration in the Sandbox namespace. It represents the button code for the left menu button on a Nintendo Switch gamepad. This enumeration is used to identify specific buttons on a game controller, allowing developers to handle input events accordingly.
Usage
Use the SwitchLeftMenu
field when you need to detect or respond to the left menu button press on a Nintendo Switch gamepad. This can be useful for implementing custom game controls or handling specific gamepad input events in your game logic.
Example
// Example of using GamepadCode.SwitchLeftMenu in a game input handler
void HandleGamepadInput(GamepadCode button)
{
if (button == GamepadCode.SwitchLeftMenu)
{
// Perform action when the left menu button is pressed
OpenGameMenu();
}
}
void OpenGameMenu()
{
// Logic to open the game menu
}