Description
The SwitchRightBumper
field is a member of the GamepadCode
enumeration in the Sandbox namespace. It represents the right bumper button on a Nintendo Switch game controller. This enumeration is used to identify specific buttons on a gamepad, allowing developers to handle input from game controllers in a standardized way.
Usage
Use the SwitchRightBumper
field when you need to detect or respond to the right bumper button press on a Nintendo Switch controller. This can be useful in scenarios where you want to trigger specific actions in your game or application when the user presses this button.
Example
// Example of using GamepadCode.SwitchRightBumper
void HandleGamepadInput(GamepadCode button)
{
if (button == GamepadCode.SwitchRightBumper)
{
// Execute action for right bumper press
PerformRightBumperAction();
}
}
void PerformRightBumperAction()
{
// Define the action to be performed when the right bumper is pressed
// For example, increase player speed or activate a special ability
}