GamepadCode SwitchRightBumper

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Description

The SwitchRightBumper field is a member of the GamepadCode enumeration in the Sandbox namespace. It represents the right bumper button on a Nintendo Switch game controller. This enumeration is used to identify specific buttons on a gamepad, allowing developers to handle input from game controllers in a standardized way.

Usage

Use the SwitchRightBumper field when you need to detect or respond to the right bumper button press on a Nintendo Switch controller. This can be useful in scenarios where you want to trigger specific actions in your game or application when the user presses this button.

Example

// Example of using GamepadCode.SwitchRightBumper

void HandleGamepadInput(GamepadCode button)
{
    if (button == GamepadCode.SwitchRightBumper)
    {
        // Execute action for right bumper press
        PerformRightBumperAction();
    }
}

void PerformRightBumperAction()
{
    // Define the action to be performed when the right bumper is pressed
    // For example, increase player speed or activate a special ability
}