robot_2Generated
code_blocksInput

Description

The GamepadCode.Y field represents the "Y" button on a game controller. This is part of the GamepadCode enumeration, which defines various button codes for game controllers, driven from SDL (Simple DirectMedia Layer).

Usage

Use GamepadCode.Y to check if the "Y" button on a game controller is pressed. This can be useful in game development when you need to handle input from a gamepad.

Example

// Example of checking if the Y button is pressed
if (Input.IsGamepadButtonDown(0, GamepadCode.Y))
{
    // Execute action when Y button is pressed
    PerformAction();
}