The Color
property of the GradientFogController
class specifies the color of the fog effect. This property allows you to define the tint of the fog, which can be used to create atmospheric effects in your scene.
The Color
property of the GradientFogController
class specifies the color of the fog effect. This property allows you to define the tint of the fog, which can be used to create atmospheric effects in your scene.
To use the Color
property, you need to have an instance of the GradientFogController
class. You can then get or set the color of the fog using this property. The color is represented by the Color
struct, which typically includes RGBA values.
// Example of setting the fog color GradientFogController fogController = new GradientFogController(); fogController.Color = new Color(0.5f, 0.5f, 0.5f, 1.0f); // Set fog to a grey color with full opacity // Example of getting the fog color Color currentFogColor = fogController.Color; // Use currentFogColor as needed