Description
The MaximumOpacity
property of the GradientFogController
class specifies the maximum opacity level of the fog effect. This property determines how dense the fog can appear at its thickest point. The value is a float
representing the opacity, where 0.0f
means fully transparent and 1.0f
means fully opaque.
Usage
To use the MaximumOpacity
property, you can get or set its value to control the maximum opacity of the fog in your scene. This property is useful for creating atmospheric effects by adjusting the visibility and density of the fog.
Example
// Example of setting the MaximumOpacity property
GradientFogController fogController = new GradientFogController();
fogController.MaximumOpacity = 0.8f; // Set the maximum opacity to 80%
// Example of getting the MaximumOpacity property
float currentOpacity = fogController.MaximumOpacity;
// Use currentOpacity as needed