Description
The LeftTriggerPattern
field in the HapticEffect
class represents a haptic pattern specifically designed for the left trigger of a controller. This pattern can be used to create custom haptic feedback effects that are applied to the left trigger, enhancing the user's tactile experience during gameplay.
Usage
To use the LeftTriggerPattern
, you can access it from an instance of the HapticEffect
class. You can then apply this pattern to the left trigger of a controller to provide specific haptic feedback.
Example
// Example of using LeftTriggerPattern
HapticEffect hapticEffect = new HapticEffect();
HapticPattern leftTriggerPattern = hapticEffect.LeftTriggerPattern;
// Apply the pattern to the left trigger
// Assuming ApplyHapticPattern is a method that applies a pattern to a controller
ApplyHapticPattern(leftTriggerPattern, ControllerPart.LeftTrigger);