HapticPattern LeftTriggerPattern

robot_2Generated
code_blocksInput

Description

The LeftTriggerPattern field in the HapticEffect class represents a haptic pattern specifically designed for the left trigger of a controller. This pattern can be used to create custom haptic feedback effects that are applied to the left trigger, enhancing the user's tactile experience during gameplay.

Usage

To use the LeftTriggerPattern, you can access it from an instance of the HapticEffect class. You can then apply this pattern to the left trigger of a controller to provide specific haptic feedback.

Example

// Example of using LeftTriggerPattern
HapticEffect hapticEffect = new HapticEffect();
HapticPattern leftTriggerPattern = hapticEffect.LeftTriggerPattern;

// Apply the pattern to the left trigger
// Assuming ApplyHapticPattern is a method that applies a pattern to a controller
ApplyHapticPattern(leftTriggerPattern, ControllerPart.LeftTrigger);