HapticEffect Rumble { get; set; }

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Description

The Rumble property of the HapticEffect class provides a predefined haptic effect that applies a simple rumble to the controller. This effect can be used to enhance user experience by providing tactile feedback during gameplay or other interactive applications.

Usage

To use the Rumble effect, you can access it directly as it is a static property of the HapticEffect class. You can then apply it to a controller to trigger the rumble effect.

Example

// Example of using the Rumble haptic effect

// Assuming you have a reference to a controller
var controller = GetController();

// Apply the Rumble effect to the controller
controller.ApplyHapticEffect(HapticEffect.Rumble);